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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Smoking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" southern man, he is dressed in an above average manner. He wears his gray fur up. He has gleaming, smiling yellow eyes.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Smoking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he's attracted to the pc

Ideals: Gifted, Justice. Bonds: Attractive, Immigrant, Nature. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Smoking Fang, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Arnold Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the west. Arnold was born on a far northern mountains where he grew up under the tutelage of his father, an expert Navigator. He now mingles about in high society.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Rich, Immigrant, Religious. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Sherman, Male Half-Elf Ranger 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Agatha Morton, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her longsword always slung over her shoulder. Her moppish chestnut hair is in a traditional bowl cut. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Agatha has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things

Ideals: Justice, Optimist. Flaws: Mundane, Disease, Secretive. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Agatha Morton, Female Human Ranger 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Barendd Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long silver beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Barendd studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Selfish, Shy. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Barendd Holderhek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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