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NPC Generator

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Advanced [show]


Darrak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His eyes are a pleasant violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Darrak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Entrepeneur, Impeccable. Bonds: Attractive, In love. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Darrak Thrahak, Male Dwarf Adept 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Eye agate (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Thamuz Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His hair is cut close to his head. His eyes are a pleasant silver.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thamuz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thamuz. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Greedy. Bonds: Rich, Criminal record, Adventurer. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Thamuz Ecstasy, Male Tiefling Cleric 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Halimath Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large black tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Slave. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Klein, Male Half-Elf Barbarian 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 10000 cp. Alexandrite (500 gp). Alexandrite (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Stannor Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He is portly but not overly obese. He wears his white hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He got into the Adventurer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Adventurer, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Stannor Swiftwhistle, Male Halfling Fighter 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)8 (-1) 13 (+1)15 (+2)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Blue sapphire (600 gp). Carnelian (20 gp). Black opal (600 gp). 1 Backpack.


Social Check DCs

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