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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


River On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His lavender fur is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

River On the Water, Male Tabaxi Expert 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)9 (-1) 11 (+0)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Morkral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Eccentric and domineering, Morkral will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Morkral was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Morkral has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of giants; and sabotage a competitor

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Job, Enemies. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Morkral Torevir, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Margery Davenport, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her white hair is wavy and long. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She feeds upon the attention of others.

History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Opinionated, Fighting. Bonds: Rich, Immigrant, Attractive. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Margery Davenport, Female Human Monk 3
Medium (4'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beatrice Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Family. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Beatrice Hamilton, Female Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)6 (-2) 10 (+0)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 gp. Freshwater pearl (7 gp). 4 Antitoxin.


Social Check DCs

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