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NPC Generator

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Advanced [show]


Jezean Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green shirt with thin brown vertical stripes and green pants. She wears a small hat to hide her balding. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the east. A freak accident while working with her Assassin father left her crippled. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Jezean Grrrmmballhyst, Female Dragonborn Ranger 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bundrigo lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Ranger 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll, Druidic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Sethrekar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his left hand. He has red crest. His thin eyebrows rest above his beady red eyes.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Job, Adventurer. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Sethrekar Esstyrlynn, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 8 (-1)8 (-1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Amethyst (100 gp). 1 Tanglefoot bags.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling yellow eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Fortune-teller, his mother struggled to pay the bills. Emerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Nature. Occupation: Mason

Voice: American accent

Attributes [hide]

Emerald In the Wind, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 7 (-2)6 (-2)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp.


Social Check DCs

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