Balam Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'10" northern man, he dresses like a well dressed Doctor does. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Doctor. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a wizard, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Guard again; and expand his business
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Job, Mentor. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Perra Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is dressed in a clean green cloak covering her clean studded leather. Her whole body is exceptionally muscular. She keeps her bronze crest in a flapper bob. She has gleaming, smiling gold eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.
History: Perra lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She has achieved small success as a Butcher.
Motivation: Wants to raise her children well; and she loathes her own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Family, Job. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Zedaar Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears very tight pants and wife beaters, though occasionally he sports a black coat. His crest, while still mostly rusty, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.
Personality: Zedaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Zedaar was born the youngest of three triplets. After coming to the age of reason, Zedaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Family. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 4 (-3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 130 gp.
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a bow. His fur is cut close to his head. His fierce green eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and to clean up the streets
Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Guardian. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
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