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NPC Generator

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Advanced [show]


Qemuel Bright, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in black turtlenecks beneath a grey coat with tan slacks. He wears a broad hat to cover his moderate length blue hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: Qemuel was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he'd like to take his coworkers down a peg

Bonds: Attractive, Military, Immigrant, Job. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Qemuel Bright, Male Tiefling Rogue 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 4 (-3)12 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Andry Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a white and tan handkerchief worn on her left side. She wears a colorful flower in her golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andry took refuge in the large cave and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Andry Wildheart, Female Halfling Rogue 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 10 pp.


Social Check DCs


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his black fur to look like a famous performer. He has amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Stableman; and he's in love

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

River Peak, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)19 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Shágflak Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his black robe and has his morningstar always slung over his shoulder and is in decent physical shape. His golden hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Shágflak was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shágflak took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and seeks redemption

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Family, Nature. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Shágflak Everly, Male Half-Orc Fighter 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs

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