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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. This brown eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Poor, Has a crush. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

John Westbrook, Male Human Commoner 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 150 gp.


Social Check DCs


Arjhan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His gold crest is smooth and relatively long. He has gold eyes and a green hat with a grey feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Arjhan Linxakasendalor, Male Dragonborn Cleric 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Kothûg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a pastel coat with brown slacks. He wears a colorful flower in his white hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kothûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Kothûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Kothûg Churchill, Male Half-Orc Druid 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1900 sp.


Social Check DCs


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her brown robe and has her shortbow always slung over her shoulder. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She sports chestnut long hair. Her eyes are a pleasant hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: The child of southern immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Persistence, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Oriff Goldfinder, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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