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NPC Generator

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Advanced [show]


Ur-Edin Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Herbalist does. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ur-Edin was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Bonds: Job, Immigrant, Adventurer, Poor, Slave. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Ur-Edin Kitchur, Male Half-Orc Wizard 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Zircon (30 gp).


Social Check DCs


Hlin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. She is tall, broad shouldered and powerfully built. Her auburn hair is braided into rings. Her violet eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered dancing. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Guardian, Family. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Hlin Bloodkith, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Azurite (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Lorilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern woman, she usually wears her blue robe and has her morningstar always slung over her shoulder. She has styled her black hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Jeweler business at a young age. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Lorilla Tarkelby, Female Gnome Fighter 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 6000 cp.


Social Check DCs


Hadwisa Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. She has wavy red hair. She has several tiny topaz earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. Hadwisa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand her business; and she's looking for her big break

Ideals: Philantrophist. Bonds: Rich, Criminal record, Family, Adventurer, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadwisa Runghold, Female Half-Elf Warrior 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 150 gp.


Social Check DCs

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