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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Driindar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her rusty crest is knotted and matted. Her face is scarred and worn.

Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Barrister, Driindar learned a great deal about her mother's area of expertise. She worked as a nervous Barrister and found it very stressful. She now owns her own business.

Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Driindar Esstyrlynn, Female Dragonborn Adept 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His cinnamon fur is lengthy. His eyes are likewise copper. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Barkeep. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He has worked as a Barkeep like his mother before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he feels kind of lost in life

Flaws: Impulsive, Depressed. Bonds: Attractive, Job, Criminal record, Slave. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Three Buttons, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 7 (-2)17 (+3)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Quarethon embodies much of what other species detest in the Dragonborns. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barber father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Adept 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)9 (-1) 8 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man dresses in white turtlenecks beneath a yellow coat with grey slacks. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Flaws: Shy, Insane. Bonds: Criminal record, Nature, Religious. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Krimmon Copperkettle, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)7 (-2) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp.


Social Check DCs

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