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NPC Generator

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Advanced [show]


Jebeddo Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a trident on his belt. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Emotional, Fearful. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Jebeddo Welber, Male Gnome Warlock 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Malachite (14 gp). Azurite (14 gp).


Social Check DCs


Enialis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He wears his chestnut hair down. His eyes are violet and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Enialis Withrethin, Male Elf Paladin 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)7 (-2) 11 (+0)6 (-2)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears pastel leather gloves, a pastel jacket, and tight pants. She has done her best to style her yellow fur to look like a famous performer. Her yellow eyes peer out from beneath her deerstalker pastel hat.

Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aura took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. During her travels, Aura and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aura discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Aura fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Aura In Woods, Female Tabaxi Expert 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 120 gp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bundrigo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his silver hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Professionalism. Bonds: Poor, Religious, Mentor. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Bundrigo Fastfoot, Male Halfling Monk 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)7 (-2) 10 (+0)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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