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NPC Generator

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Advanced [show]


Numba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her golden hair in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.

History: She is a Metallic Dragon in disguise. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Numba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Someone believes her a fraud; and retire the richest woman in the south

Ideals: Entrepeneur, Gifted, Artistic. Bonds: Enemies, Adventurer. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Numba Bafflestone, Female Gnome Paladin 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gurdis Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is singed and shortened. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich southern family. A few years later when the north was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Religious, Rich, Immigrant. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Gurdis Fallack, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 12 (+1)4 (-3)
Skills Perception +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Quespa Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red crest is greasy and uncared for. Her eyes are red and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: Quespa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Quespa Daardendrian, Female Dragonborn Bard 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Snafû Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is heavily combed to the left. His thin eyebrows rest above his beady green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Snafû Heiser, Male Half-Orc Adept 3
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 5 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs

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