Three Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. His yellow fur is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: A deep hatred of goblins; and money/treasure
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork manacles.
Karash Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His tied-back hair is auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Karash took refuge in the ruined castle and found the beat up sword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Nature. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp.
Jacoba Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a minor phobia of water and hates getting wet.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Lapis lazuli (14 gp). 1 Masterwork Musical instrument.
Salasar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His crest is silver and very short. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Some 4 years later his spouse died after the birth of his son. Heartbroken, Salasar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants to get laid; and he's in love
Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Has a crush, Rich. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 100 gp.
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