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NPC Generator

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Advanced [show]


Five Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. She has orange fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her brother to traveling adventurers

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Family, Slave. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Five Of Stars, Female Tabaxi Ranger 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 7 (-2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Oppleby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. He has a very tight haircut. This green eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Oppleby hails from a village terrorized by giants. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: He's looking for his big break; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Justice. Bonds: Job, Enemies, Family, Adventurer. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oppleby Fapplestamp, Male Gnome Warlock 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 3000 cp. Jet (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Horza Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an entirely white suit with yellow socks and a vest with buckled shoes. He wears his golden hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Horza was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Addict. Bonds: Adventurer, Poor, Job. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Horza Marleigh, Male Half-Orc Fighter 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)2 (-4) 10 (+0)6 (-2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his violet eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Addict, Secretive. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Oskar Torevir, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)13 (+1) 8 (-1)7 (-2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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