Menny Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light blue in addition to tight pants. She has a long white ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Menny has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Hedonist, Disease, Fearful. Bonds: Immigrant. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 3 (-4) | 16 (+3) |
Senses Passive Perception 6
Languages Common, Gnome, Terran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 400 sp.
Valanthe Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she very much looks the part of a Miller. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of a Masseuse, who enjoyed hunting, Valanthe was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valanthe took refuge in the large cave and found the beat up falchion and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult.
Ideals: Fighting. Flaws: Racist, Forgetful. Bonds: Job, Nature. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Rieta Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and carries shortbows. Her dark red hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He keeps his auburn hair in a pixie cut. He has violet eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a plains tribe. Korfel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of drow; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
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