Morthos Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and carries nunchakus. His blue hair is greasy and uncared for. His white eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Fighting, Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Gerard Watson, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He has wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Hematite (8 gp).
Bagga Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: He was raised in a plains tribe. Bagga liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Shipwright and was forced into it by his family.
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Family. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 3 (-4) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. 1 Simple lock.
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a red handlebar mustache and slicked back red hair. His eyes are brown and beady.
Personality: Overbrimming with self-confidence, Olunt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Olunt studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1 Holy water. 2 Thunderstones.
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