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NPC Generator

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Advanced [show]


Serpent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right leg appears badly burned and disfigured. Her long white fur is drawn into a two foot long braid. Her fierce green eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur, Joker. Bonds: Military, Rich. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Serpent Of Clay, Female Tabaxi Warrior 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Mardred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is smooth and relatively long. Her eyes are violet and catlike.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Artistic, Entrepeneur. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Mardred Strakeln, Female Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 7 (-2)3 (-4)
Skills History +1, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Brown-green garnet (80 gp). 1 Chain shirt.


Social Check DCs


Portia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white coat over a grey low-cut shirt, and a feathered hat upon her head. Her auburn hair is knotted and matted. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it

Flaws: Shy, Fearful. Bonds: Immigrant, Rich, Criminal record. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Portia Wildcloak, Female Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Sarah Benson, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely grey suit with black socks and a vest with buckled shoes. Her hair is cut close to her head. Her hazel eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out east to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by goblins. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She has decided she is irredeemable; and revenge

Ideals: Justice, Gifted. Bonds: Poor, Enemies, Criminal record. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Sarah Benson, Female Human Ranger 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs

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