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NPC Generator

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Advanced [show]


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Disciplined, Gifted, Athletic. Bonds: Immigrant, Military. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Harbek Gorunn, Male Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Leaf Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her white robe. Her beige fur is thinning but still full. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Eccentric and domineering, Leaf will drive conversation. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sage like her father before her.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Leaf Candle, Female Tabaxi Fighter 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)11 (+0) 6 (-2)13 (+1)
Skills Perception +0, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Bryseis Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear green pants and tee shirts. She keeps her red hair in a pixie cut. She has a tattooed face.

Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Bryseis hails from a village terrorized by illithids. Cursed with unlife at a very young age, Bryseis has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Enemies. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Bryseis Mute, Female Tiefling Ranger 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp.


Social Check DCs


Ilanis Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has shaved her head bald. Her violet eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She has a minor phobia of water and hates getting wet.

History: She comes from a rich southern family. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things; and she feels threatened by others

Flaws: Hedonist, Fearful, Mundane. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Ilanis Dukakis, Female Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Banded mail.


Social Check DCs

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