Zagga Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear black tank tops with brown skirt. She has styled her chestnut hair well, parting it to the left. Her eyes are gray and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Zagga enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a island tribe. Zagga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Courier job and began her own company from there.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 6
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 12 (+1) | 7 (-2) | 4 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged -2 / 1d4-4, Grapple +3
Possessions: 4000 cp. Cloth of gold vestments (170 gp).
Emma Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large violet jacket. She wears a colorful flower in her auburn hair. She is baby faced.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Slave, Rich. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. 1 Masterwork Heavy steel shield.
Gerald Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, yellow, dusty cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the east to a Body Guard, Gerald learned a great deal about his father's area of expertise. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Wants to open a new tavern; and someone believes him a fraud
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Has a crush, Job, Adventurer. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Zanna Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'4" and is dressed in a clean tan cloak covering her clean studded leather. Her right leg appears badly burned and disfigured. Her chestnut hair is lengthy and is close to two feet long. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Zanna was born in the north. At a young age she loved to build and create. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Philantrophist, Persistence, Gifted. Bonds: Rich. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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