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NPC Generator

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Advanced [show]


Harvest Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a brown suit. She wears her lavender fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy, self-centered, vain, and jealous.

History: She was born in the east, but her parents moved at a very young age to the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Flaws: Selfish, PTSD. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Harvest Of World, Female Tabaxi Expert 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Courier.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic, Mundane. Bonds: Job. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Aldous Heiser, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Nirgel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a spear on his belt. He is portly but not overly obese. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Nirgel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nirgel was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Emotional, Depressed. Bonds: Military, Attractive. Occupation: Mason

Voice: Whispers

Attributes [hide]

Nirgel Trust, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp.


Social Check DCs


Rosalind Coombs, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light brown in addition to tight pants. Her auburn hair is matted, messy, and big. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Carpenter; and she desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Has a crush. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Rosalind Coombs, Female Human Wizard 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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