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NPC Generator

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Advanced [show]


Herleva Moreno, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. Her brown hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Herleva took refuge in the ruined castle and found the beat up whip and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels threatened by others.

Flaws: Insomniac, Fearful. Bonds: Attractive, Guardian, Nature. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Herleva Moreno, Female Human Ranger 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 6 (-2)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Godfrey Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. He has several tiny ruby earrings on each ear.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Godfrey Shelby, Male Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Ilde Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her chestnut hair is matted, messy, and big. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and doesn't want to be a map maker and was forced into it by her family

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Ilde Lutgehr, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 8 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Elven culture. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Artistic. Flaws: Racist, Ugly. Bonds: Poor. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Werydd Ironfist, Female Dwarf Druid 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp. Red-brown spinel (70 gp).


Social Check DCs

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