Cimer Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. His long black hair is drawn into a two foot long braid. His eyes are silver and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Mercenary profession.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Mercenary, but he got bored and became a Barber. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's in love; and find a way to reverse the transformation of his sister
Bonds: Criminal record, Job, Religious, Family, Has a crush. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Darkwood Shield.
Nedda Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her blue eyes peer out from beneath her small red hat.
Personality: She has always had a great fascination with Tabaxi culture. Nedda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Flaws: Racist, Hedonist. Bonds: Poor, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Rose (70 gp).
Helen Winthrop, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing the road beaten gear of a warrior. She keeps her black hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Helen grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Spice Merchant and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Uzza Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her silver hair is greasy and uncared for. Her ears are large.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 90 gp.
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