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NPC Generator

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Advanced [show]


Jabbie Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His white hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Jabbie Albaratie, Male Gnome Ranger 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)5 (-3) 17 (+3)6 (-2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Banded mail.


Social Check DCs


Grumbar Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Grumbar was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Grumbar Cooper, Male Half-Orc Aristocrat 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. Jet (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Symma Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She typically wears blue cloth garments or leather armor. Her red hair is unkempt and raggedy. She has gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the south.

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Symma Gimlen, Female Gnome Cleric 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 12 (+1)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. 1 Crowbar.


Social Check DCs


Azza Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She sports green clothing, slightly heavier than average wear. Her red hair is thinning but still full. Her eyes are likewise gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Slave, Rich. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Azza Blur, Female Tiefling Monk 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Blue quartz (11 gp). Amber (150 gp).


Social Check DCs

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