Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Ella Marlowe, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She is bald on top and has large silver tufts of hair around her ears. Her blue eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Ella isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Revenge; and many dire rats want her driven away
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Golden pearl (80 gp). 1 Masterwork Common Ranged Weapon.
Everard Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Military, Immigrant. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Malquis Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear violet pants and tee shirts. Her hair is silver, silky, and of moderate length. Her green eyes are passionate and lively.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent mother.
Ideals: Disciplined, Professionalism, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (200 gp). Star ruby (600 gp). Jade (60 gp).
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