Ulfgar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly morningstars and bastard swords. He is bald on top and has large red tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Healer profession.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has worked as a Mason like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Ugly, Racist. Bonds: Rich, Criminal record, Job. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 10 (+0) | 17 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Goblin, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 3000 cp.
Roger Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered white stockings. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His mother raised him in a mountain cabin. He worked as a nervous Architect and found it very stressful. He has achieved small success as a Architect.
Motivation: Wants to raise his children well.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Tod Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this eastern man is typically in his Brewer uniform. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Tod enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He worked as a nervous Brewer and found it very stressful. He has worked as a Brewer like his mother before him.
Motivation: He is unsatisfied with his job; and to be a architect again
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 sp.
Sekhmet Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in earthy colors with a green and black handkerchief worn on her right side. She has done her best to style her dark red hair to look like a famous performer. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a very good compulsive liar and kleptomaniac.
History: Sekhmet was born with her father's beautiful face. Sekhmet was born on a far northern desert where she grew up under the tutelage of her father, an expert Mayor. She now travels the world, in search of power and loot.
Motivation: She is terrified, and will act out of fear; and obtaining odd cultural human artifacts is her passion
Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. Chalcedony (70 gp). Star rose quartz (70 gp).
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