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NPC Generator

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Seed

Advanced [show]


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear tan pants and tee shirts. With wild auburn hair. Her eyes are a pleasant amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Carter business at a young age. A gifted student she started as a Sailor, but she got bored and became a Carter. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion

Ideals: Passionate. Bonds: Immigrant, Rich, Job, Family. Occupation: Carter

Voice: German accent

Attributes [hide]

Tenena Bafflestone, Female Gnome Commoner 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Ahrim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His blue hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Aid, Male Tiefling Adept 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown, dusty cloak. He sports a flattop fur cut. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Ugly, Racist, Secretive. Bonds: Poor. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Gale Timber, Male Tabaxi Wizard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Pogranix Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She carries with her a set of greatswords on her belt, each one with a aquamarine on the hilt. Her bronze crest is still thick. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by giants. Pogranix was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against giants

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Enemies. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Pogranix Daardendrian, Female Dragonborn Paladin 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Deep green spinel (110 gp).


Social Check DCs

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