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NPC Generator

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Advanced [show]


Artin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears brown painted combat armor at almost all times. Her silver hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Artin was born the youngest of three triplets. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and to reunite with her absent father

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Artin Steelfist, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. White pearl (160 gp).


Social Check DCs


Theren Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Theren Holland, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Silver chalice with lapis lazuli gems (180 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Gnarsh Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and has a large white mantle and cape that has been intricately interwoven into his red robe. He has a small bristly mustache and wavy brown hair. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with writing.

History: When he was but 3 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Gnarsh Adley, Male Half-Orc Barbarian 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Travok Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and carries clubs. He sports a long blonde beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a necromancer, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Attractive, Mentor. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Travok Rakankrak, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)4 (-3) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Zircon (70 gp).


Social Check DCs

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