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NPC Generator

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Lvl.
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Advanced [show]


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered longsword and tarnished shield as well. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His amber eyes are slightly larger than normal.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Jeweler and found it very stressful. He has achieved small success as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Seven Thunder, Male Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)3 (-4) 4 (-3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 7
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Ahrim Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He wears a colorful flower in his white hair. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Poor, Attractive, Guardian, Immigrant. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Ahrim Wisdom, Male Tiefling Barbarian 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp. 5 Acid flasks.


Social Check DCs


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears baggy brown pantaloons and a green scarf. Her left hand appears badly burned and disfigured. She has wavy red fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Three Paws, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 13 (+1)7 (-2)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. Jade (90 gp).


Social Check DCs


Ielenia Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Sellsword uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair is long and red with streaks of black, and is pulled back with small violet clips. Her hazel eyes lackadaisically let the world flow into them.

Personality: Ielenia is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Actor, who enjoyed hunting, Ielenia was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Sellsword like her mother before her.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Nature, Rich. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Ielenia Wasanthi, Female Half-Elf Cleric 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Carnelian (20 gp).


Social Check DCs

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