Elizabeth Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Elizabeth and her spouse have recently divorced.
Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Slave, Rich. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 5 (-3) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Anakis Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of warhammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her blue hair is kept up in a ponytail inside a top hat. She has several tiny amethyst earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Caramip Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan trousers with green and brown striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her hair is short and chestnut. Her blue eyes dart from person to person to random spaces in the air.
Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast mountains. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Caramip never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To settle down with her crush; and she loathes her own lifestyle
Flaws: Depressed, Hedonist. Bonds: Nature, In love, Has a crush. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Mehen Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His silver crest, when down, is lengthy. His eyes, though not visible through his cowl, are gold.
Personality: Mehen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 800 sp.
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