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NPC Generator

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Advanced [show]


Dariff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Dariff grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy.

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Dariff Aranore, Female Dwarf Monk 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)5 (-3) 10 (+0)13 (+1)
Skills Investigation -1, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Breastplate.


Social Check DCs


Nemeia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries a battered sword and tarnished greataxe as well. She keeps her long brown hair kept up in a rat tail. Her fierce red eyes like to dwell on things.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nemeia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Nemeia Loyalty, Female Tiefling Warlock 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1800 sp.


Social Check DCs


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To be a Animal Trainer again; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, In love, Immigrant, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Theodoric Wellington, Male Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp. Silver pearl (110 gp).


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His orange fur is knotted and matted. This hazel eyed easterner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic, Optimist, Logical, Artistic. Flaws: Fearful. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Sweet In the Wind, Male Tabaxi Bard 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs

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