Claira Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She keeps her red hair in a flapper bob. Her green eyes peer out from beneath her broad yellow hat.
Personality: A skeptical and narcissistic woman, Claira's first love is herself. Her second love is also herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has achieved small success as a Roofer.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Farideh Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her long blue crest is drawn into a two foot long braid. She has a dull look in her red eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record, Rich. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Jade (90 gp).
Emerald In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His cinnamon fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and expand his business
Ideals: Entrepeneur. Flaws: Selfish, Insomniac. Bonds: Job, Rich. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 350 gp. 2 Holy water.
Therlin Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'0" and is wearing colorful clothing, dressed as a Apothecary. Her red hair is singed and shortened. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a desert tribe. Therlin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Flaws: Ugly, Addict, Shy. Bonds: Family, Nature, Adventurer. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 800 sp.
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