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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey small hat and grey clothes. His blonde hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He was born in the south. In his 15th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Ernest Wedgwood, Male Human Monk 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has no fur. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Aura Grass, Male Tabaxi Monk 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are amber.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Nature, Job. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Pikar Strongbones, Male Halfling Monk 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 9 (-1)6 (-2)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp.


Social Check DCs


Lorilla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Lorilla embodies much of what other species detest in the Gnomes. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. Through the years after Lorilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Lorilla's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Lorilla Maekkelferce, Female Gnome Cleric 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs

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