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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Wharton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears grey leather gloves, a grey jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ernest was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Jeweler.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Ernest Wharton, Male Human Barbarian 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Locksmith. Her gray fur is singed and shortened. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: When she was but 4 years old her parents immigrated from the west. She helped her father out around the business and became quite the natural. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Flaws: Ugly, Addict, Racist. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Dagger Wind, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)10 (+0) 11 (+0)5 (-3)
Skills Intimidation -1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Flame Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a axe. Her fur is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Flame hails from a village terrorized by orcs. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Flame Candle, Female Tabaxi Monk 2
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 6 (-2)10 (+0) 9 (-1)12 (+1)
Skills Athletics -1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Nazû Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is blonde and curly. His blue eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Family, Mentor, Rich. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Nazû Mitchell, Male Half-Orc Fighter 2
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)6 (-2) 12 (+1)8 (-1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +0

Possessions: 9000 cp. 3 Antitoxin.


Social Check DCs

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