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Advanced [show]


Anbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. Her red hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born on a small isolated farm. When Anbera reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Nature, In love, Military, Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Anbera Ironfist, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Chain shirt.


Social Check DCs


Darrow Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a white cloak and cross-gartered brown stockings. He has moderate length white hair. This amber eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Darrow was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Adventurer, Slave. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Darrow Glenfellow, Male Halfling Druid 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His silver crest is slicked back into a classic pompadour. His gold eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Shedinn Sumnarghthrysh, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)10 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs


Sarah Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. She has styled her blonde hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Sarah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast forest. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her music dream.

Motivation: She feels kind of lost in life; and doesn't want to be a dyer and was forced into it by her family

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Family, Nature. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Sarah Eastoft, Female Human Fighter 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)6 (-2) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp.


Social Check DCs

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