Serpent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is red and curly. His blue eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and doesn't want to be a fletcher and was forced into it by his family
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 4 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Cloth of gold vestments (60 gp).
Roland Langley, Male Human [Permalink]
Personal [hide]
Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family Roland was born on a far southern desert where he grew up under the tutelage of his father, an expert Weaver. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Farideh Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is well dressed, constantly wearing a black suit, violet shirt, and white tie. Her crest is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Farideh was left her father's suit of armor and trained in its use and care. She then took over the family business and is one of the better Gardener for hire.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult.
Flaws: Fearful. Bonds: Attractive, Job, Military, Family. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.
Jheri Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing a long, black, dusty cloak. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has dyed her greying copper crest a little too much giving a sharp copper color. Her eyes, though not visible through her cowl, are red.
Personality: Eccentric and domineering, Jheri will drive conversation. She has a minor phobia of water and hates getting wet.
History: She got into the Blacksmith business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels threatened by others.
Ideals: Extrovert, Logical. Flaws: Fearful. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp. 1 Average lock.
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