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NPC Generator

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Advanced [show]


Thervan Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Crown-heir. His hair is long and white with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Ploughman, who enjoyed hunting, Thervan was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Religious, Nature, Rich, Criminal record. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Thervan Aloro, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 6 (-2)6 (-2)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Windy Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His fur, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Now he works as a singing tutor during his time off.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy Of Ale, Male Tabaxi Commoner 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)13 (+1) 4 (-3)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow deerstalker hat and yellow clothes. His head has been shaved. His eyes are blue and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: His mother raised him in a mountain cabin. Cursed with a spirit at a very young age, Quarion has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Criminal record, Nature. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Quarion Mori, Male Half-Elf Bard 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 gp. 4 Acid flasks.


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a rapier on his belt, and sports empty pouches on his belt. His hair is short and black. He has a dull look in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kildrak was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Attractive, Rich. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)8 (-1) 6 (-2)11 (+0)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs

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