Avelina Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She tends to wear a large violet jacket. She wears a colorful flower in her chestnut hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She will rave to anyone who will listen. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of southern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Flaws: Insane. Bonds: Attractive, Job, Immigrant, Family, Has a crush. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 200 sp. 1 Average lock.
Thamuz Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. He has black eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: Sold as a small child to a slaver, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets
Ideals: Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Celestial, Elven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1100 sp.
Verin Despair, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a tan scarf. Her white hair is lengthy and is close to two feet long. This silver eyed southerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born on a small isolated farm. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Robert Marston, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Forgetful. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Darkwood Buckler.
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