Torinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green coat over a pastel low-cut shirt, and a top hat upon his head. He keeps his bronze crest in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his old friends.
Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 800 sp.
Shamil Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a moderate pudge and is not very fit. Her head has been shaved. Her eyes are hazel.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She's also a talented Tailor, but doesn't like to broadcast it.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. 1 Magnifying glass.
Sybil Sheldon, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is typically in her Cartwright uniform, and is pretty ugly. Her chestnut hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: Born in the north to a Cartwright, Sybil learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted from career to career and currently works as a Cartwright.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Bolg Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered ceremonial dagger and tarnished whip as well. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp.
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