Mijira Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" southern woman, she is dressed in an above average manner. She has moderate length white crest. She has a dull look in her gold eyes.
Personality: She is irascible and easily irritated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Mijira was born in the south. At a young age she loved to build and create. Through the years after Mijira was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mijira's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She would like to get married and retire.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 4 (-3) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +7 / 1d4+5, Ranged -1 / 1d4-3, Grapple +5
Possessions: 150 gp.
Aerdeth Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an entirely yellow suit with black socks and a vest with buckled shoes. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. Aerdeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against goblins; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Mentor, Enemies. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 5 Acid flasks.
Elama Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Elama isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her; and wants to work out more often
Ideals: Athletic, Impeccable, Artistic. Bonds: Adventurer, Attractive. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. Brown-green garnet (100 gp). 1 Banded mail.
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a black and grey robe with the hood down, and sports empty pouches on his belt. He has wavy black crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
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