Mormo Absence, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to hide his balding. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things; and he is content
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane, Insane. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Common Melee.
Maagog Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His green crest is knotted and matted. He has a dull look in his red eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Maagog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the east. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Harbek Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Harbek grew up listening to his mother's many stories. Harbek was born on a far southern desert where he grew up under the tutelage of his mother, an expert Navigator. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Lapis lazuli (12 gp).
Tree Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown fur is braided into rings. Her eyes are amber and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She is able to fit into much smaller and tighter spaces than normal.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often; and she is greedy
Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
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