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NPC Generator

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Advanced [show]


Eberdeb Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He has a moderate pudge and is not very fit. His red hair is unkempt and raggedy. His eyes are hazel and beady.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Layabout job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Eberdeb Lingenhall, Male Gnome Ranger 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Animal Handling +0, History +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Red spinel (100 gp).


Social Check DCs


Rinn Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her silver hair. She wears crescent spectacles with a black brim.

Personality: Rinn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Extrovert, Optimist. Bonds: Attractive, In love. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Rinn Qualanthri, Female Half-Elf Bard 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)11 (+0) 7 (-2)7 (-2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 130 gp.


Social Check DCs


Bardryn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears a tight fitting grey shirt and pants, and her gloved hand is found clutching a quarterstaff. Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.

History: She was raised in a forest tribe. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Bardryn's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Navigator.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Fearful, Antagonistic. Bonds: Job, Nature. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Bardryn Durthane, Female Dwarf Druid 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his golden hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Addict, Insane, Fearful, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Dain Battlehammer, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)6 (-2) 10 (+0)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs

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