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NPC Generator

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Advanced [show]


Dynamic Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat, and carries ceremonial daggers. Her fur is cut close to her head. She has several tiny jet earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Shepherd business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy.

Ideals: Fighting, Optimist, Logical. Bonds: Rich, Job. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Dynamic Running, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)5 (-3) 9 (-1)8 (-1)
Skills Animal Handling +1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her blonde hair in a flapper bob. She wears an eyepatch.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Mara Iranapha, Female Elf Aristocrat 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gardain took refuge in the large cave and found the beat up warhammer and armor he uses now. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To protect his home; and to be a engraver again

Flaws: Antagonistic. Bonds: Immigrant, Rich, Nature, Job, Guardian. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Gardain Eversharp, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)5 (-3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Torgga Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown, dusty cloak. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Fighting. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Torgga Silverstone, Female Dwarf Bard 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 9 (-1)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Rose (50 gp). 1 Chain shirt.


Social Check DCs

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