Kilia Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak, and she perpetually has her bastard sword ready. She has no hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Expand her business.
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Einkil Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, brown shirt, and white tie. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 8 years old his parents immigrated from the south. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: He's attracted to the PC; and wishes to resurrect an old love
Ideals: Justice, Entrepeneur, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Edge Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long lavender fur is drawn into a two foot long braid. His amber eyes peer out from beneath his top brown hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Edge lived on a farm with his mother, near the main road leading to a nearby town. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Jade (90 gp).
Burto Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red cloak and cross-gartered green stockings, and is pretty ugly. His brown hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. Burto was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Burto decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Family, Criminal record. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Brass mug with jade inlays (200 gp).
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