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NPC Generator

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Advanced [show]


Kite Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. Her red fur is heavily combed to the right. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: Her spouse's relatives view her with great suspicion; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Opinionated. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Kite Of Dragons, Female Tabaxi Ranger 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. Rhodochrosite (15 gp).


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky brown painted plate armor. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: To end his boredom; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Gerald Mori, Male Human Paladin 2
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. White pearl (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Quarion Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Quarion was born with his mother's beautiful face. A freak accident while working with his Guard mother left him crippled. He's since become an addict/alcoholic.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Addict, Fearful, Disease. Bonds: Attractive. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Quarion Ariessus, Male Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 30 gp. 3 Acid flasks.


Social Check DCs


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the south. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Poor, Nature. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Ernest Beitz, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)5 (-3) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. Pink pearl (140 gp). 1 Silk rope.


Social Check DCs

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