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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Milton, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Fletcher. She is portly but not overly obese. Her hair is auburn and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in the south. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miner again; and she wants revenge against giants

Ideals: Persistence. Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Sarah Milton, Female Human Aristocrat 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oriel Sydney, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she tends to wear a large brown jacket. Her black hair is cut jaggedly and amateurishly. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered music. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic, Racist, Ugly. Bonds: Family. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Oriel Sydney, Female Human Warrior 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)4 (-3) 16 (+3)7 (-2)
Skills Animal Handling +5, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who usually wears his green robe and has his greataxe always slung over his shoulder, he is not a threatening figure. His blue crest is heavily combed to the left. His eyes are red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Pacifist, Gifted. Bonds: Criminal record, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)5 (-3) 4 (-3)7 (-2)
Skills Nature -1, Religion -1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs


Reirak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is unkempt and raggedy. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Reirak Frostbeard, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)4 (-3) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 sp.


Social Check DCs

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