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NPC Generator

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Advanced [show]


Myev Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears professional attire. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: She was born to a criminal king-pin and mafia family Over the years she perfected her riding and shooting skills. She has recently gotten a pet goose that steals things from people.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Myev Soames, Female Half-Orc Expert 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his grey robe and has his bow always slung over his shoulder. His tied-back hair is auburn. He has several tiny amber earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Bricklayer profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Herbalist and found it very stressful. During his travels, Veit and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Veit discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Veit fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Disease. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Veit Daerdahk, Male Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)4 (-3) 7 (-2)7 (-2)
Skills History -1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Red-brown spinel (160 gp). 4 Thunderstones.


Social Check DCs


Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Guard uniform. He wears a feathered hat to cover his moderate length copper crest. He has gold eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Roofer, who enjoyed hunting, Arjhan was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: To be a Roofer again; and wants to open a new tavern

Flaws: Antagonistic, Shy, Ugly. Bonds: Job, Nature. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Arjhan Sumnarghthrysh, Male Dragonborn Warlock 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He carries a battered scythe and tarnished dagger as well. His auburn hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in dagger use. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Fighting, Extrovert. Bonds: Adventurer, Religious, Enemies. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Borun Goldfound, Male Halfling Rogue 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. Chrysoberyl (50 gp).


Social Check DCs

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