Zepar Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His hair is silver and curly. His eyes are silver and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to be a ploughman again
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: In love, Job, Rich. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 6
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 13 (+1) | 19 (+4) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Adrex Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears green leather gloves, a green jacket, and tight pants. He keeps his long rusty crest kept up in a rat tail. His eyes are gold and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Athletic, Joker. Bonds: Job, Military, Adventurer. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Naamah Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and has the majority of her body covered in plate. She has done her best to style her red hair to look like a famous performer. Her eyes are white and beady.
Personality: Naamah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She has never given up on her poetry dream.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Mardnab Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tan coat over a green low-cut shirt, and a small hat upon her head. She is an epitome of beauty. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mardnab was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister
Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 9000 cp. Hematite (6 gp).
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