Hugh York, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. He has styled his silver hair well, parting it to the left. He has gleaming, smiling gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Optimist. Bonds: Nature, Enemies. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 30 pp.
Harbek Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Fighting, Athletic, Pacifist. Bonds: Religious, Adventurer. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 5 (-3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Peren Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich eastern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peren. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. Freshwater pearl (11 gp).
Pûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. With bright blonde hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Carter, Pûg learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Carter soon after.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Job. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
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