Zykroff Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She wears an entirely black suit with grey socks and a vest with buckled shoes. She wears her black crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Stableman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Server, and she later adopted a second daughter.
Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her daughter
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Slave, Family. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Three Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her fur is short and lavender. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic, Shy. Bonds: Military, Nature, Criminal record. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 320 gp. Rock crystal (20 gp). Tourmaline (120 gp).
Matilda Wentworth, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown, dusty cloak. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She has a rivalry with the Church that dominates her actions; and expand her business
Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Rich, Job, Religious. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp. 1 Chain shirt.
Ovina Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with blue stripes complete with hood. She wears a colorful flower in her chestnut hair. Her fierce gray eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Engraver. She never wears the same outfit twice, unless she absolutely has to.
History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Engraver.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
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