Geoffrey Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His long red hair is drawn into a two foot long braid. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 7 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Ideals: Philantrophist. Flaws: PTSD. Bonds: Slave, Immigrant, Military. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp. 1 Simple lock.
Alston Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Alston is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: He's looking for his big break; and to unite with his brother
Ideals: Fighting, Gifted. Bonds: Family, Adventurer. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Azurite (16 gp).
Orryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Flaws: Ugly. Bonds: Enemies, Religious, Nature, Mentor. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Blue star sapphire (500 gp). 1 Half-Plate.
Gadreel Respect, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'10", this woman dresses like a well dressed Map Maker does. Her small hat is riddled with cuts and holes. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.
History: Gadreel was born in the north. At a young age she loved to build and create. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist, Pacifist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rhodochrosite (12 gp).
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