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NPC Generator

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Advanced [show]


Joan Lindsey, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her brown hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Flaws: Ugly, Depressed. Bonds: Adventurer, In love, Rich. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joan Lindsey, Female Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Kite Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Spice Merchant. His black fur is still thick. His yellow eyes peer out from beneath his feathered brown hat.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world; and he wants revenge against goblins

Ideals: Justice. Flaws: Impulsive. Bonds: Religious, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kite Mist, Male Tabaxi Rogue 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Citrine (70 gp). Jade (140 gp). Lapis lazuli (9 gp).


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his grey robe and has his axe always slung over his shoulder and is in decent physical shape. He keeps his brown hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shepherd.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Military, Job. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Adelaide Halsey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She keeps her golden hair in a pixie cut. She has blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She feeds upon the attention of others.

History: Adelaide was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and to unite with her sister

Flaws: Shy. Bonds: Attractive, Family, Adventurer, Job. Occupation: Detective

Voice: Raspy

Attributes [hide]

Adelaide Halsey, Female Human Monk 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)5 (-3) 7 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp. 1 Masterwork Musical instrument.


Social Check DCs

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